

Though, such a thing was not even close to existing in our alliance. With a another simple calculation 229.750/2000*5/60=10,57 minute would be enough to fully heal your hospital! )📷 Simply, 11 taps would become 2.000 troops of healing at a time! If the tappers are active enough, you would expect that at least in 5 seconds your hospital gets your batched healing completed. The timer helps become valuable, due to each tap approximately equals to 150 T10 troops at a time in economy talents mode! (This amount can be increased as per below with all talents and researches maxed, that hits up to 184 troops per each click. Here you can see our approximate number of online players for the capitol fight! That was nearly the same from the beginning till the end of the day/event! In our perspective of view, the fight for occupation of the capitol building itself causing un-necessary damage by over-sizing hospital capacity due to having really few active players and near to none timer helpers inside the alliance’s. People’s first goal for the capital is mostly “To occupy the capitol building and so have the authority of governor bundles, state buffs, honors and debuffs”. Yet, in many states, it doesn’t work like that at all. People in State 10 mostly do Capital Clash for the “Solo and ranking” rewards, and the fun of making rallies to attack each other for more rewards. The importance of Capital is various! This event is one of the unique inside the game, that gives a glory and free rewards/buffs at the same time to the victorious alliance, not only on the result page of the events but the following 2 weeks, until the occupant alliance of the capital is refreshed. Capital Clash is a periodic event in the state of survival that is held once every two weeks as a state meets the requirements.
