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Act IV (Diablo III)
Act IV (Diablo III)




Act IV (Diablo III)

Once I had that set, I went back to Act IV and jumped back in to face Diablo. Googling paladin builds, I came across the Hammerdin spec, where you go all in on Blessed Hammer, and skills that boost its damage. I had been waiting until I hit a wall, so I decided now was the time. Not too long after launch Blizzard added a reward to one of the Act I quests that let you re-spec just once. I wasn’t doing enough damage and was having to jump out through a portal for more heal potions (and to revive my eternally dead merc) way too often.īut I had planned for this.

Act IV (Diablo III) Act IV (Diablo III)

But here, at the final fight, it was not cutting it. I am honestly surprised that my “seemed like a good idea at the moment” spec actually lasted this far into the game. I pressed on though, got my stuff and then, carefully, cleared out the area and clicked on the final seals.Īnd then Diablo himself shows up and the fight is on.Īnd then things were slow going. Of course, I died a few times doing that… and blew a bunch of gold reviving my mercenary each time as well.Įventually I got things under control, but it was one of those situations where, after I had several corpses on the floor and my gear as yet not recovered, that I started thinking about calling and end to the run. So it was back to the way point for a naked run to my corpse, where I put up a portal, then started kiting mobs away from my corpse. I managed to fight my way through to the five seals that you need to unlock in order to release Diablo, but forgot that clicking them spawns a boss and some minions, so clicking two in quick succession got me in over my head and I died in an awkward spot.Īlso, I had not thrown up a town portal. This is where I started having some problems. From that point you are on the route straight to Diablo.






Act IV (Diablo III)